Worldbuilding Series Part 3: 2008 and onward (to glory?)

This post is the third in a three-part series. You can find parts one and two at these links.


Most of the conventional wisdom directed at developing writers says to finish your early stories, pat yourself on the back for having completed something, gather up the lessons and the practice you came away with, shelve it, and move on. That’s probably good advice.

I have not done anything remotely like that, and there’s something interesting that happens when you re-write the same story from the beginning a whole crapton of times, assuming you chuck the previous versions and work from memory. A couple of interesting things, really. One is that as you retell and retell and retell, the story takes on this folkloric quality in your mind, like you’re handing down your remembered version of a tale that was handed down to you by someone else. Another is that as you inevitably forget details, only the essential survives, and the skeleton of something new emerges.


Phase Three: rebirth

The map of Asrellion as published in Mornnovin (2019) and Trajelon (2020).

I’ve written before about the bleak, dark period of 2006-7 when I was so burned out that I lost the ability to do most everyday tasks. Luckily for me, because I’d by then spent literally decades developing the Asrellion sandbox, it took practically zero effort to pop in there to mess around with bits and pieces of what I referred to at the time as “Asrellion crackfiction” – writing that I wasn’t thinking of as canon, just a bit of light fluffy entertainment with an intended audience of exclusively me, to take my mind off of how much I hated everything that was happening around me.

Thing of it was, I eventually realized that, uh, I actually had some good material there that I would hate to waste. Kind of unintentionally, I found myself thinking about what would have to change in canon, exactly, to make this stuff usable.

And just like that I was mentally drafting a complete overhaul of Trajelon.

As soon as I realized I was serious about actually doing it, I also had to face the unfortunate facts: there would be little point in writing a sparkly brand-new fantastic version of Book 2 in a series that at that time began with an admittedly weak Book 1.

So there it was: write the whole trilogy all over again, or finally move on with new stories and let these lie in the past. Which, to be clear, would have been a legitimate choice that is often the correct one. But I was, I realized, too excited about this theoretical new Trajelon to walk away now. Which brings us back to Mornnovin.

Okay, so, there’s no point rewriting a book for the fourth time if you’re just going to tell the same story all over again. That much seemed clear right away. And because in 2008 I was neck-deep in the fanfiction community, that was basically the height of my awareness of both popular and unpopular tropes.

Something that everyone who has ever met me knows is that I have a real defiant streak. I say streak, but it would probably be more accurate to say that I’m like at least 85% composed of pure no at the DNA level.

I state this as a matter of fact devoid of value judgment, not to make the claim that being a stubborn asshole is a desirable trait, but to explain how it is that when I sat down as a mostly-grown pseudo-adult to think about what a reimagined Mornnovin would look like, a significant factor at this stage was a desire to flatly call out, deconstruct, reclaim, revamp, discard, update, and/or examine the well-known tropes of the fantasy genre. If Mornnovin redux had any one single guiding principle at the drawing board stage, it was this.

As an outgrowth of this mindset going in, it wasn’t just the plot or the characters I submitted to re-examination. It only makes sense that as the work progressed, I found myself re-litigating every single established element of the worldbuilding that had gone into creating the world of Asrellion to that point. Some past decisions made the cut. Many did not. Some that did, I felt needed some expanding in order to explain why that would be the way things are. Maybe more importantly, I questioned established staples that I’d never even thought to question before.

(Why would the calendar in another world begin the year in the dead of winter like ours? Like, it could, but what would the reasoning be? Why would months directly correspond to ours? Is the year even the same length as ours? Should it be? Why would there be the same kind of color-based racism that we have on Earth? Why do I assume as a matter of course that historic Earth sexism would be the norm throughout all cultures of a fantasy world I’ve made up from whole cloth? Why is everyone white? Does a conlang need to gender its nouns just because the foreign language I was learning at the time that I started creating it does? Would it even make sense for the language of a culture with no strong delineation of gender roles to be built on heavily gendered foundations? I mean that one was a clear nope, what was I thinking. Etc.)

Asrellion is dead; long live Asrellion! The third post in a series about the evolution of the world of Asrellion.

In general in my life I would say this was a period of refining my assumptions, deepening my understanding, maturing my ideas, and consciously attending to the direction of my personal growth. That translated directly into the evolution of Asrellion. The heavy lifting was already done; this was (and is) the time of fine-tuning.

Of realizing that writing Fantasy well doesn’t mean simply replicating what the genre has already established, but deciding what sort of reality I want to project into the world, what sorts of things I want to be saying, which stories are important to me. And because of my defiant streak the size of the Grand Canyon, this has meant a lot of deliberately rejecting What Is Done.

We can thank the Modern Era of Asrellion for:

  • the final map (sadly sans inter-dimensional portal)
  • Tomanasíl’s relationship with Gallanas, which makes his whole deal finally make sense
  • finally the realization that the denizens of a fantasy world need not be uniformly lily-white (and that it makes little sense for them to be)
  • Gay Elves!
  • final name changes for several characters (lookin’ at you, Cole)
  • the current refinements to the grammar and vocabulary of Elven
  • Sovoqatsu Farínaiqa. You’re welcome.
  • this Katakí Kuromé – other iterations were your standard moustache-twirlers
  • Sekarí
  • moving away from the standard “and then everything was solved with a really big battle” trope, toward
  • resolutions that are more about character, relationships, individual growth and change, and cooperation over conflict
  • Lyn’s colorful swear catalogue
  • magic as science
  • Narías’ temporal peculiarity
  • most of the fun little magical doodads like rovanan, sound boxes, and the Nírozahé
  • my voice, such as it is
  • the elimination of certain yucky tropes and plot devices that no longer serve the stories I’m trying to tell
  • more effective use of the in-world elements I’d put in place over the years
  • whatever sophistication the work can boast of
  • a significant reduction in Tragic Content™ (if you can believe it)

Obviously, my work on and in Asrellion is far from finished. With another book still to add to The Way of the Falling Star, several short stories still in the cards, and an entire multi-book series loosely outlined about the creation and early days of Asrellion, it goes without saying that things are going to continue to morph, shift, grow, come together, and fall away in the years ahead. New people, new magic, new histories are bound to emerge. And I’m not done evolving either, both as a writer and as a human who wants to say things.

It remains to be seen what the Fourth Era of creation will end up looking like, but it seems pretty clear to me that I am transitioning into a new phase.

Partly because it’s been five years now since I last did any major work in Asrellion, and those five years have been tumultuous, significant years both for me personally and in the larger real-world sense.

Partly because I’m now having to learn how to work with a cognitive disability that, it seems, can be managed but not entirely cured. (That remains a bit up in the air. I’m doing better on my current treatment regimen, but better is relative. Can we improve my cognitive function still further? Is this as good as it gets, now? Too early to say, but I am someone different now, as a creator.)

Partly because my living and working conditions are vastly different now to what they were the last time I did any real writing or worldbuilding in Asrellion and I have yet to see the effect that’s going to have on my process.

But also? Largely due to the way that the real world that I have to exist, think, and create in has changed. I haven’t completely teased out what that means regarding the direction I’d like to take Asrellion in from here, or the impact on the kinds of stories I want and need to tell. That’s one of the reasons why Book 3 has been so slow to coalesce.

I’ll have to get back to you when I do figure out what Phase Four brings to the evolution of Asrellion.

Who knows. Maybe we’ll circle back to the talking animals.


The History of the History of Asrellion parts one and two.

A Word About the eBooks

From the Kickstarter fundraising campaign for Trajelon: The Way of the Falling Star Book 2, Thursday November 19th 2020:

Well we’re in the final days of the countdown until launch here and I just wanted to let you know, in case you didn’t see your emails, that I did in fact arrange for the eBook downloads early. 

Be sure to select “Ebook.”

Find your copy here at this shop (and be sure to put the eBook rather than the Paperback into your cart — a blooper that more than one person has made, so you would be in fine company if you did too.) The promo code for your free download was sent to the email address you provided on your backer survey.

Just a heads-up, the eBook does not automatically appear in the Kindle app when you download it from Aerio, unlike when you purchase an eBook from Amazon. We discovered this through trial-and-error on the day the emails rolled out. You have a couple of options to ensure that the book goes into your Kindle Reader app.

Option one: when the Aerio store asks you for the delivery email address, enter your Kindle delivery address. You can find this in the “app settings” in your Kindle app. This method, however, requires the preliminary step of adding the sending address aeriosupport@ingramcontent.com to your “Approved Personal Document E-mail List” in your Amazon account settings, before you have the file sent. If you do not, the delivery will be blocked by the Kindle app.

Option two: go into the File Manager on your phone or Kindle device, (wherever you downloaded the book to,) find the actual eBook file (named 9781733648042.mobi), and move it into the Kindle folder. Then, when you open the Kindle app, the title will appear in your library.

If for some reason you have not received your email with the promo code, please let me know.

Also, I am aware that international backers had some trouble downloading Mornnovin from Aerio last year. If they’re still a problem for my backers outside of the U.S., get in touch with me and I’ll make sure you have access to a download.

TRAJELON launch party FAQ

Q: When is this party?
A: Tuesday, November 24th, 2020, from 8 p.m. Eastern Standard Time until we’re all partied out.

Q: Is this event in-person or virtual?
A: Due to COVID-19, this book launch event will be exclusively virtual. The author will be joined at her home by her husband, fellow writer Jonathan R. Skocik, but all other attendees will log into the party virtually via Zoom.

Q: Will it be live?
A: Yes! Live and interactive, so be sure to log in on time.

Q: Is there a hashtag for this event?
A: #TRAJELONparty

Q: The announcement mentions a raffle. Do I have to purchase tickets?
A: No. Your attendance at the Zoom meeting is your ticket to entry in the raffle. All attendees will be eligible for all prizes.

Q: What are the prizes being offered in the raffle?
A: Some of the prizes remain TBD, but the grand prize will be a Trajelon release poster signed by the author and the cover artist.

Q: Do I need a password to enter the party?
A: Yes. Use the link provided and enter invite code 2TRAJELON to join the Zoom meeting.

Q: What is this card game mentioned in the event announcement?
A: Alyssa has arranged for a few fellow authors and artists to join her in a game in the style of Cards Against Humanity, using a custom card deck that has been created for the occasion. It references the fantasy genre, writing, the world of Asrellion where Alyssa’s novels take place, and the settings of the other players’ created works.

Q: Trajelon is the second book in a series. What if I haven’t read the first book?
A: The first book, Mornnovin, is available to purchase on Aerio, Amazon, and most other major book retail sites in both eBook and trade paperback format. It’s a good read; you should absolutely check it out!

Q: I’ve never been to a virtual launch party. How does this work?
A: The good news is that we’re all just figuring this (and 2020 as a whole, really) out as we go, so there’s no wrong way to do it. We suggest wearing something comfy, nerdy, or fancy — whatever makes you happy — rounding up some snacks and a festive beverage or two, and settling in with your screen someplace quiet. Alyssa will do a reading from the book, the raffle will happen, and then we’ll all just relax together and chat while the sure-to-be-ridiculous game unfolds. The main thing to remember is that we’re celebrating a book birthday!

Q: Can I suggest cards for this special custom deck?
A: You absolutely can and Alyssa would be delighted if you did. You can leave your suggestions for both White and Black cards in the comments here or email them to alyssabethancourt@gmail.com until October 31st. They may be edited slightly to fit the format of the game.

Q: Who are the other authors who will be attending?
A: Given the nature of… all of everything happening this year, some of them have asked to be allowed some fluidity in their commitments to events so far into the future. For this reason, no names are being announced until such time as the party is actually taking place. However, the MC for the evening will be Matt R. Lohr, co-author of Dan O’Bannon’s Guide to Screenplay Structure.

Q: Do I have to talk at this Zoom meeting?
A: No! You can mute your mic if you want. Or not. Whatever makes you happy.

Q: I might be a little late; is it okay to sign in after the party has started?
A: Absolutely! Join when you can. Just remember that if you don’t get there in time for the raffle, you’ll miss out on the chance to win some sweet prizes.

Q: I’d like to be there, but I might have to leave early. Is that okay?
A: Of course. Your presence is appreciated but certainly not required. You do you.

Q: I might miss the party, but I’d still like to see it. Will a recording ever become available online?
A: Alyssa currently has the Zoom meeting set to save to the local hard drive. Assuming all attendees agree, a recording will go up on YouTube on November 25th. If they do not, then no.

Wake up call with another introduction

From the Kickstarter fundraising campaign for Trajelon: The Way of the Falling Star Book 2, Thursday March 5th 2020:

Here we are. The doldrums. The Ides of the Fundraiser. 18 days in with 12 days to go. Head down, hands on knees, catching our breath because we know we still need to rally for the fourth quarter. We’ve come a long way, and the finish line is still far enough out to look daunting.

This seems like a good day to introduce you to someone with a little verve.

Meet Víara Galvan.

Brandi Rhodes

Brandi Rhodes as Víara Galvan. It’s those eyes.

For a confluence of reasons, Loralíenasa Raia had a fairly isolated childhood. One problem? An unlucky shortage of children who happened to be close to her age. Víara Galvan was the one exception. Once the two discovered each other, they proceeded to get into all sorts of trouble together. Their friendship was an ongoing headache for Loríen’s guardian Tomanasíl, but he couldn’t exactly forbid her from spending time with the one child in her age group from all of the Eleven Noble Houses.

At the beginning of Mornnovin, Víara and Loríen are in the middle of an irresponsible scheme that almost ends terribly for Loríen. When Tomanasíl finds out, there is hell to pay for both of them for a long time but it doesn’t dampen their friendship (or inclination toward mischief when put together.)

Víara has a larger-than-life personality and almost mythic levels of confidence, and likes to be the center of attention whenever possible. She’s a performer of many stripes – singer, dancer, occasional actor when the role is interesting enough – as dashing and philandering as Neldorí Chalaqar and then some. It would probably be scandalous except that she has a way of carrying herself with a sort of unfussy dignity that implies things become correct when she does them.

She’s into the arts, snarkiness, being flashy, and romantic exploits of every imaginable kind with every imaginable partner.

I hope you’ve enjoyed meeting Víara because so have I. If you want to see more of her, we’re going to have to get this campaign funded! Kickstarter tells me that the success rate jumps exponentially for fundraisers that manage to cross the 66% threshold, which is why I’d really love it (and would sleep better tonight) if we could shoot past that. We only need $143 to get there, so I know we can do it.

Stick with me! We’re going to bust out of the middle of this thing for a strong finish! And the next time I update, I’ll show you what we can all have when we do.